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White to play – draw

1. Rh8 Kxc3 2. b5 Kc4 2...Kb4 and 2...Rd7 also draw, but not Fine's 2...Rb1? which loses to 3. Rc8+! (instead of Fine's 3. Rb8? =) 3...Kb4 (3...Kd3 4. Rc5 +-) 4. b6! Ka5 5. Ra8+! Kxb6 6.Rb8+! 3. b6 Rd5+ 4. Ke6 Rb5! = Black will soon collect the b-pawn.

Analysis based on that in GM John Speelman's book Endgame Preparation